Multiplayer Doom on Cloudflare Workers
We ported Doom Multiplayer to run on top of Cloudflare Workers, Durable Objects, and WebSockets to prove that you can run your real-time multiplayer game without any servers or traditional infrastructure.
Learn about the power of WebAssembly and Edge Computing. Join us to know why and how we did it.
Hey welcome Celso, good morning. Good morning. Welcome everybody watching from we're here in Lisbon and Celso Martinho is engineering director in Cloudflare who works for me and I'm Cloudflare CTO if you didn't know that already and what we're going to talk about in the next 30 minutes is some work that Celso did porting a multiplayer version of the classic first -person shooter Doom to work on Cloudflare workers and also to use a thing called durable objects which is being used for coordination between the different players but Celso before we get into how this works do you want to, should we just play it?
How do we do it? Do I want to what sorry?